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St. Matthew's Island and AppLearning

5/18/2013

1 Comment

 
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We have had 1-1 iPads in our elementary schools for about 8 months.
During that time we have learned so much about the positive impact that 1-1 iPads can have on student engagement and learning. And we look forward to learning more and diving deeper next year.



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One of the things we have learned is that we can't learn or know all of the apps ahead of time.
Teachers are excited to try new apps and projects and activities with their students using  iPads; and often a lesson idea pops up spontaneously-in the hall, over lunch, etc.
In those instances, I make arrangements to go into their class and teach, or help with the activity, as soon as possible.



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However...knowing apps ahead of time isn't really a problem, because we shouldn't be teaching apps anyway.
In student centered and inquiry based learning environments, we are all learning together.
There is no sage on the stage. The brillinat Ed Techs in my district have discovered  quite a few ways to structure the learning or introduction of apps so that students are learning from each other.

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My good friend and Eanes EdTech, Debbie Smith (@dsmitheisd) recently worked with 1st grade teacher extraordinaire, Jennifer Wolff, to implement a train-the-trainer model. A small group of students were trained by Debbie on how to use Scribble Press. They then taught their table how to use it for publishing a book on an animal they had researched.
Check out her post about this!


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Here at Valley View, I have used a type of crowd-sourcing model to help students become familiar with apps before diving into the project or assignment. This has proven successful in all grades. First they explore the apps in small groups. They are encouraged to talk about and share what they are discovering and show each other.

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After they have explored for about 15 minutes with their groups, I have a representative from each group come to the projection station and share a feature that they think is fun, neat, cool, important, or little-known.

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I explain at the beginning that the groups that wait till after everyone else has shared will have more of a challenge finding something that hasn't been seen yet.  There are usually a few groups that love this challenge and will purposefully wait to be last.


Bringing Keynote into Explain Everything, as explained by a 5th grader.

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Then the students were ready to create their project.
In this case, students were asked to use Explain Everything to tell the story of St. Matthew's Island.


Here is a video showing students working with the Explain Everything app, and some clips from some completed projects. 

Lessons Learned:  While there may be a use for bringing in a Keynote to Explain Everything, it really limited the creative uses of the Explain Everything tools in this project. Our 4th Grader's explanations of different types of weather maps with Explain Everything use the features of Explain Everything more fully.

* Apologies for the vertical videos...I am working on becoming more aware of how I am holding my iPhone when capturing events.


1 Comment
Debbie Smith
5/18/2013 07:50:47 am

I love the idea of crowd sourcing apps. Great post, friend!

Reply



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    PictureMs. Brown, Retired VVE Ed Tech

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    Check out my Falcon Blog, too!


    Hi, I'm Margie Brown, an Educational Technologist at Valley View Elementary School in Eanes ISD. I love working with students and teachers and discovering new digital tips and tricks everyday!

    As the  Educational Technologist on this campus, I am responsible for facilitating the integration of technology into the instructional program by supporting teachers, librarians, and Instructional Partners. Our district believes that this position is essential in establishing a digital age learning culture by supporting, training, coaching and mentoring staff. In addition, I am also involved in program planning and implementation of all district initiatives that pertain to technology integration. 

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